OVERVIEW
Prompt
At the 2024 Rice Designathon, we were given the prompt to "design a digital application that addresses a challenge that undergraduate students may face."
Ideation
With a limited time constraint of 1 1/2 days, we went straight into ideating all of the possible product ideas. We all recognized that a significant challenge often experienced, especially for young adults, is the intimidation of the gym and lack of fitness knowledge, despite the importance of exercising for both physical and mental health. After deliberations, our team decided on the following HMW statement:
ROLE
UI/UX Designer
DURATION
36 hours
TEAM
Michelle Feng, Julianna Chan
How might we develop a fitness application that makes the gym less intimidating and more motivating, to foster positive physical and mental health?
USER RESEARCH
📊 Surveys
We delved straight into creating a survey utilizing Google Forms. Within 3 hours, we were able to receive 75 responses, gathered from organizations and classmates in Discord servers, Slack channels, and Instagram stories. We then gathered our user preferences, identifying what features were in high demand.
IDEATION
We synthesized our data through utilizing FigJams and creating a competitive analysis from researching similar existing applications. From the pain points we identified, we came up with four main solutions to implement into our application.
🌟 Solutions
1. Give user a buddy: a gym rat named Jim, to encourage and workout alongside you!
2. Easy access to equipment and workout tutorials
3. Give motivation through gamification and rewards system
4. Personalized workout routines, to optimize workout efficiency
In our sketches, we agreed on including a gym home page, game center, personalized workout feature, and a "Jim Buddies" section. The "Jim Buddies" feature enables users to connect with a virtual workout partner and provides the option to seek out real-life gym companions.
HIGH-FIDELITY
REFLECTION
🎨 Creative Freedom
This was my favorite project by far, because of the amount of creative freedom we had and experimental decisions we made with graphics and colors. I learned that taking risks can add a lot of fun and unique attributes to your work.
⚡️ Adrenaline Rush!
With this being my first designathon, I was able to experience the amazing feeling of a huge adrenaline rush, to constantly work and keep the designer gears rolling over the course of 26 hours.
Selected Works
FitCrew— Summer 2024 InternshipProject type
Let's Go Jim!— 2024 Rice DesignathonA Gamified Mobile App Experience With Your Buddy, Jim
Volt— Winter & Spring 2024 InternshipSMS Mobile Application
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